/**
 * Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
 *
 * You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
 * copy, modify, and distribute this software in source code or binary form for use
 * in connection with the web services and APIs provided by Facebook.
 *
 * As with any software that integrates with the Facebook platform, your use of
 * this software is subject to the Facebook Developer Principles and Policies
 * [http://developers.facebook.com/policy/]. This copyright notice shall be
 * included in all copies or substantial portions of the software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Facebook.Unity;

public class PurchaseRowPrefab : MonoBehaviour {
  [SerializeField]
  private Text _purchaseTokenText;

  [SerializeField]
  private Text _productIdText;

  [SerializeField]
  private Text _purchaseTimeText;

  [SerializeField]
  private GameObject _consumeBtn;

  private string DATE_FORMAT = @"M/d/yyyy hh:mm:ss tt";

  private Purchase _purchase;
  private LogScroller _logScroller;
  private PurchasePage _parentScript;

  public string GetPurchaseToken () {
    return _purchase.PurchaseToken;
  }
  public void OnLogBtnClick () {
    _logScroller.Log(_purchase.ToString());
  }
  public void OnConsumeBtnClick () {
    _parentScript.ConsumePurchase(_purchase, delegate (bool success) {
      Destroy(gameObject);
    });
  }
  public void Initialize (PurchasePage parentScript, LogScroller logScroller, Purchase purchase) {
    _parentScript = parentScript;
    _logScroller = logScroller;
    _purchase = purchase;
    _purchaseTokenText.text = purchase.PurchaseToken;
    _productIdText.text = purchase.ProductID;
    _purchaseTimeText.text = purchase.PurchaseTime.ToLocalTime().ToString(DATE_FORMAT);
    SetConsumeBtnData(purchase.IsConsumed);
  }

  private void SetConsumeBtnData (bool isConsumed) {
    _consumeBtn.GetComponent<Button>().interactable = !isConsumed;
    _consumeBtn.transform.GetChild(0).GetComponent<Text>().text = isConsumed ? "Consumed" : "Consume";
  }
}
